How did you come to develop games?
“A computer game needs programming as much as it does graphics, and the part that has always interested me is the programming. I started learning when I was 10 years old on my first computer. I dreamt of programming computer games and, although I studied computer engineering at university, I learnt how to program games by just doing it.”
What’s it like working at Akamon?
“Everyone who works at Akamon is not only a professional but also has a great passion for his or her work. We all work really well together and everyone inspires everyone else.”
What has been the most interesting game you’ve developed so far?
“At the moment I work on the codebase that all the games run on, so I’m not developing games so to speak. However, I have a soft spot for all the games I programmed for mobiles and Superparchís on mundijuegos.com, but the truth is that programmers get something out of every game they work on because of their differences and the problems they each present.”
What’s the biggest challenge in your job?
“Not to introduce any errors into the codebase, which is what all the games run on.”